The official Mine a Planet description gives players a real ore progression anchor: ore appears in tiers from Azurite to Aurum and beyond. That sentence confirms two names and continued progression. It does not confirm a complete roster, exact order of every intermediate resource, rarity percentages, health, respawn time, or sale value.
This page keeps that boundary visible so colorful promotional art and copied community tables do not turn into invented game data.

Confirmed ore names
Azurite
Azurite is explicitly named in the official description as one end of the advertised ore range. Public creator text does not establish its exact tier number, value, hardness, or required planet on August 1, 2026.
Aurum
Aurum is also explicitly named. The description places it later in the phrase “from Azurite to Aurum and beyond,” but that is not a complete tier table. Do not assume every ore between them follows a particular color or real-world mineral sequence.
Beyond Aurum
“Beyond” confirms that progression continues. It does not reveal later names. A screenshot or current UI record is required before adding another ore as a published entry.
What planet evolution changes
The official description connects two systems:
- cinematic planet evolutions;
- rarer ore and bigger worlds.
That supports a progression relationship: evolution opens access to later mining opportunities. It does not supply a numeric ore-value multiplier or prove that every evolution resets the same assets.
When an evolution prompt appears, record the names visible before and after. Pair that observation with the planet evolution guide instead of importing a cost or multiplier from a different build.
Do not read values from promotional artwork
Official Roblox thumbnails are valuable because their provenance is clear: they are developer-supplied promotional media returned by Roblox. They are not necessarily live gameplay captures.
Several official thumbnails contain large cash figures such as billions per second. This wiki labels those numbers as artwork. They cannot be used as:
- a starter cash rate;
- an Aurum sale value;
- an evolution threshold;
- a guaranteed late-game rate;
- proof of a specific multiplier.
Likewise, a rainbow pile does not automatically create six named ore tiers. A current in-game label is the evidence needed for a name.
Measure an ore route without a hidden table
You can still make useful decisions with player-entered measurements.
- Choose one visible ore target.
- Record its current name exactly.
- Measure how long one drone takes to break and collect it.
- Record Cargo used per trip.
- Measure round-trip travel time.
- Record the cash produced by the completed load.
- Repeat several cycles and use the median or a simple average.
From those observations:
cash per cycle = observed completed-load cash
cycles per hour = 3600 ÷ observed cycle seconds
route cash per hour = cash per cycle × cycles per hour × active drones
The final multiplication should include only drones with active dock positions. If several drones compete for or split targets, measure the fleet as a whole rather than assuming perfect linear scaling.
Match upgrades to the ore route
The official description names Mining Power, Cargo, and Speed. Their value depends on the selected ore:
| Route observation | Variable to test | Evidence to record |
|---|---|---|
| Breaking takes most elapsed time | Mining Power | Before/after break duration |
| Cargo fills before the route is efficient | Cargo | Trips and cash per completed load |
| Return travel dominates | Speed | Round-trip seconds |
| Drones cannot all deploy | Dock capacity | Active, idle, and empty positions |
| Every stage is fast but value is low | Ore target or evolution | Observed value at the next verified target |
Use the Drone Fleet Optimizer to compare those measurements without labeling them official defaults.
A responsible ore record
A future catalog entry should contain:
- exact visible name;
- current planet or world label;
- screenshot or reproducible source;
- checked build and date;
- observed value with units;
- whether temporary boosts were active;
- sample size;
- confidence and any conflicting observation.
That structure makes a patch change obvious. It also prevents an old value from looking permanent simply because it appears in a polished table.
Current evidence boundary
As of August 1, 2026:
- confirmed: Azurite, Aurum, rarer ore, bigger worlds, evolution connection;
- not published here: full ore roster, exact values, exact hardness, exact thresholds, full planet-to-ore mapping;
- safe tool behavior: ask the player to enter target ore work, route distance, and value;
- unsafe tool behavior: ship invented values and call them the BETA 9 economy.
For connected systems, read planet evolutions and alien companions and UFOs. Neither side system should be converted into an ore multiplier without a current observation.
Frequently asked questions
What ore tiers are confirmed in Mine a Planet?
The official Roblox description explicitly names Azurite and Aurum and says progression continues beyond them. It does not publish the complete current ore roster.
How much is Azurite or Aurum worth?
No exact current ore value is published in the checked official description. Read the live UI and use that observed value as a dated scenario input.
Does every planet evolution unlock a named ore?
The official description says evolutions unlock rarer ore, but it does not provide a tier-by-tier mapping or exact milestone table.
Sources
- Official Mine a Planet Roblox experienceofficial · Checked 8/1/2026